Screen share in a group call
This page provides a code example for screen share in a group call (conference).
Prerequisites (iOS only)
Before implementing screen share in your iOS application, you must do the following:
- The application must implement Broadcast Upload Extension or equivalents to capture screen share.
- To implement Broadcast Upload Extension, in Xcode, add a new Target to your project, select "Broadcast Upload Extension" template, and activate the extension.
- Define a port number, a reception token, and a transmission token that will be used for screen share stream transmission.
Sender - Start sending screen share
The code implementation for starting screen share differs between iOS and macOS.
iOS
Set the screen share key in PlanetKit
The app client of the sender needs to specify predefined port number, reception token, and transmission token, and sets it in withEnableScreenShareKey(broadcastPort:broadcastPeerToken:broadcastMyToken:)
of PlanetKitJoinConferenceSettingBuilder
.
var settingsBuilder = try! PlanetKitJoinConferenceSettingBuilder()
.withEnableScreenShareKey(broadcastPort: PORT_NUMBER, broadcastPeerToken: "USER_DEFINED_TOKEN_EXT", broadcastMyToken: "USER_DEFINED_TOKEN_APP")
Implement a screen capturing and transmission module
Implement a screen capturing module that establishes connection between your app and the SDK through NWConnection
.
class BroadcastSender {
private enum State {
case started
case handshaking
case connected
case failed
}
private let connection: NWConnection
private let queue = DispatchQueue(label: "BroadcastSender.Queue")
static func connection(broadcastPort : UInt16) throws -> NWConnection {
guard let port = NWEndpoint.Port(rawValue: broadcastPort) else {
throw Error.invalidPort
}
let options = NWProtocolTCP.Options()
options.noDelay = true
return NWConnection(host: .ipv4(.loopback), port: port, using: .init(tls: nil, tcp: options))
}
init(broadcastPort: UInt16, rxToken : String, txToken : String) throws {
self.delegate = delegate
self.rxToken = rxToken
self.txToken = txToken
connection = try BroadcastSender.connection(broadcastPort: broadcastPort)
connection.stateUpdateHandler = { [weak self] in
self?.handleConnection(newState: $0)
}
connection.start(queue: DispatchQueue(label: "BroadcastSender.NetworkQueue"))
}
func handShake() {
guard state == .started, let data = txToken.data(using: .utf8) else {
return
}
state = .handshaking
connection.send(content: data, completion: .contentProcessed({ (error) in
self.handShakeProcessed(error: error)
}))
}
func sendVideo(sampleBuffer: CMSampleBuffer) throws {
guard state == .connected,
!sending else {
return
}
try queue.sync {
let data: Data?
// create data with CMSampleBuffer
connection.send(data, completion: .contentProcessed({(error) in NSLog("data processed \(error)")}))
}
}
func handShakeProcessed(error: NWError?) {
queue.sync {
if let error = error {
didFail(error: error)
} else {
handShakeAck()
}
}
}
func handShakeAck() {
guard state == .handshaking, let token = rxToken.data(using: .utf8) else {
return
}
connection.receive(minimumIncompleteLength: token.count, maximumLength: token.count) { (data, context, final, error) in
self.handShakeAckProcessed(data: data, error: error)
}
}
func handShakeAckProcessed(data: Data?, error: NWError?) {
queue.sync {
guard state == .handshaking, let token = rxToken.data(using: .utf8) else {
return
}
if data == token {
state = .connected
} else {
didFail(error: .rejected)
}
}
}
func handleConnection(newState: NWConnection.State) {
queue.sync {
switch newState {
case .ready:
handShake()
case .waiting(let error), .failed(let error):
didFail(error: error)
default:
break
}
}
}
}
If connection is successfully established, you must send screen share streams to the created NWConnection
. Implement the SampleHandler
class to send the captured screen share streams.
class SampleHandler: RPBroadcastSampleHandler {
private var sender: BroadcastSender?
...
override func broadcastFinished() {
// User has requested to finish the broadcast.
sender?.cancel()
sender = nil
}
let rxToken : String = "USER_DEFINED_TOKEN_APP"
let txToken : String = "USER_DEFINED_TOKEN_EXT"
let broadcastPort : UInt16 = PORT_NUMBER
override func processSampleBuffer(_ sampleBuffer: CMSampleBuffer, with sampleBufferType: RPSampleBufferType) {
switch sampleBufferType {
case RPSampleBufferType.video:
do {
if let sender = sender {
try autoreleasepool {
try sender.sendVideo(sampleBuffer: sampleBuffer)
}
} else {
sender = try BroadcastSender(delegate: self, broadcastPort: broadcastPort, rxToken: rxToken, txToken: txToken)
}
} catch {
finish(error: error)
}
break
...
}
}
private func finish(error: Error) {
sender?.cancel()
sender = nil
if let description = (error as? LocalizedError)?.errorDescription {
self.finishBroadcastWithError(NSError(domain: "BroadcastSender.ErrorDomain", code: 0, userInfo: [NSLocalizedFailureReasonErrorKey: description]))
} else {
self.finishBroadcastWithError(error)
}
}
}
Start screen share on PlanetKit
Implement didStartMyBroadcast()
of PlanetKitConferenceDelegate
. To start sending the screen share stream, call startMyScreenShare()
in didStartMyBroadcast()
.
- The
subgroupName
parameter determines the destination of screen share. - If the
subgroupName
parameter isnil
, screen share is sent to the main room.
extension VideoConferenceViewController: PlanetKitConferenceDelegate {
...
func didStartMyBroadcast(_ conference: PlanetKitConference) {
NSLog("Broadcast: start")
DispatchQueue.main.async {
conference.startMyScreenShare(subgroupName: nil) { success in
guard success else {
return
}
}
}
}
...
}
macOS
Collect the devices for screen capture and select one from them.
func collectCaptureDevices() -> [PlanetKitScreenCaptureDevice] {
var captureDevices = [PlanetKitScreenCaptureDevice]()
autoreleasepool {
for display in PlanetKitScreen.shared.displays {
let name: String
if let screen = NSScreen.screens.first(where: { $0.displayID == display.displayID }) {
name = screen.localizedName
}
...
captureDevices.append(PlanetKitScreenCaptureDevice(display: display))
}
let windows = PlanetKitScreen.shared.windows.filter {
$0.sharingType != .none &&
$0.alpha > 0 &&
$0.level == kCGNormalWindowLevel
}
let myAppId = Bundle.main.bundleIdentifier
for window in windows {
guard let image = window.image, window.sharingType != .none, window.bundleId != nil else {
continue
}
if myAppId == window.bundleId {
continue
}
...
captureDevices.append(PlanetKitScreenCaptureDevice(window: window))
}
}
return captureDevices
}
To start sending screen share, call startMyScreenShare()
.
- The
subgroupName
parameter determines the destination of screen share. - If the
subgroupName
parameter isnil
, screen share is sent to the main room.
func startMyScreenShare(_ device: PlanetKitScreenCaptureDevice) {
...
conference.startMyScreenShare(device: device, subgroupName: nil) { success in
guard success else { return }
// UI code here if success
}
}
Sender - Change the destination of screen share
Depending on the type of destination, you can change the destination of screen share as follows:
- To change the destination to a subgroup other than the main room, call
changeMyScreenShareDestination()
with the subgroup name. - To change the destination to the main room, call
changeMyScreenShareDestinationToMainRoom()
.
// Change the destination to a subgroup other than the main room
conference.changeMyScreenShareDestination(subgroupName: subgroupName) { success in
guard success else { return }
// UI code here if success
}
// Change the destination to the main room
conference.changeMyScreenShareDestinationToMainRoom() { success in
guard success else { return }
// UI code here if success
}
Sender - Stop sending screen share
The code implementation for stopping screen share differs between iOS and macOS.
iOS
Implement didFinishMyBroadcast()
and didErrorMyBroadcast()
of PlanetKitConferenceDelegate
. To stop screen share, call stopMyScreenShare()
in didFinishMyBroadcast()
and didErrorMyBroadcast()
.
extension VideoConferenceViewController: PlanetKitConferenceDelegate {
...
func didFinishMyBroadcast(_ conference: PlanetKitConference) {
NSLog("Broadcast: finish")
DispatchQueue.main.async {
self.conference?.stopMyScreenShare() { success in
}
}
}
func didErrorMyBroadcast(_ conference: PlanetKitConference, error: PlanetKitScreenShare.BroadcastError) {
NSLog("Broadcast: error \(error)")
DispatchQueue.main.async {
self.conference?.stopMyScreenShare() { success in
}
}
}
}
macOS
To stop screen share, call stopMyScreenShare().
conference.stopMyScreenShare() { success in
self.delegate?.screenShare(self, willDismiss: dismiss)
}
Receiver - Receive screen share update events
Check whether a peer's screen share has started or stopped through the screenShareDidUpdate
event of PlanetKitConferenceDelegate
.
If you have already created peer control, skip the next step and use it for the Receiver - Start or stop a peer's screen share video step. Otherwise, create peer control as in the next step.
extension VideoConferenceViewController: PlanetKitConferenceDelegate {
...
func screenShareDidUpdate(_ conference: PlanetKitConference, updated: PlanetKitConferenceScreenShareUpdateParam) {
if updated.state == .enabled {
NSLog("start screen share - \(updated.peerId) \(updated.subgroupName ?? "main")")
}
else {
NSLog("stop screen share - \(updated.peerId) \(updated.subgroupName ?? "main")")
}
// UI code here
DispatchQueue.main.async {
self.loadPage(self.currentPage)
}
}
}
Receiver - Create and register peer control
When a peer is connected to the call, create and register peer control for the peer.
extension VideoConferenceViewController {
...
var peers: [PlanetKitConferencePeer]
var peerViews: [ScreenPeerVideoView]
func loadPage(_ page: Int) {
...
peerViews[index].setupPeerControl(conference: conference, peer: peers[index])
}
}
#if os(macOS)
typealias UIView = NSView
#endif
class ScreenPeerVideoView: UIView {
...
var peerControl: PlanetKitPeerControl!
func setupPeerControl(conference: PlanetKitConference, peer: PlanetKitConferencePeer) {
guard let peerControl = conference.createPeerControl(peer: peer) else {
// Error code here
return
}
peerControl.register(self) { success in
// UI code here
self.setScreenShareEnabled(peer.screenShareState == .enabled)
}
self.peerControl = peerControl
}
func finalPeerControl() {
peerControl.unregister() { success in
// UI code here
}
}
}
Receiver - Start or stop a peer's screen share video
Check whether a peer's screen share has started or stopped through the didUpdateScreenShare
event of PlanetKitPeerControlDelegate
.
- When the peer's screen share started, add a peer screen share view and call
startScreenShare()
ofPlanetKitPeerControl
. - When the peer's screen share stopped, remove the peer screen share view and call
stopScreenShare()
ofPlanetKitPeerControl
.
#if os(macOS)
typealias UIView = NSView
#endif
class ScreenPeerVideoView: UIView {
...
var peerControl: PlanetKitPeerControl!
var peerScreenShareView: PlanetKitMTKView!
func setScreenShareEnabled(_ enabled: Bool) {
if enabled {
peerScreenShareView = PlanetKitMTKView(frame: view.bounds, device: nil)
view.addSubview(peerScreenShareView)
let subgroupName = peerControl.peer.currentScreenShareSubgroupName
peerControl.startScreenShare(delegate: peerScreenShareView, subgroupName: subgroupName) { success in
// UI code here
}
}
else {
peerScreenShareView.removeFromSuperview()
peerControl.stopScreenShare() { success in
// UI code here
}
}
}
}
extension ScreenPeerVideoView: PlanetKitPeerControlDelegate {
...
func didUpdateScreenShare(_ peerControl: PlanetKitPeerControl, subgroup: PlanetKitSubgroup, status: PlanetKitScreenShareStatus) {
DispatchQueue.main.async {
self.setScreenShareEnabled((status.state == .enabled))
}
}
}